Created by Gabriel Grotkovsky
Status effect
More types of attack:
Formula
real_damage = amount * (100 / (100 + self.defense))
level up = hp + damage + defense
hp, damage, defense, crit chance
heal potion
More potions:
Coins - shop
Weapons(boss)
Boss = more loot, chance
More stats
Rage mode
double attack
heal
stun
hp += level * 5
damage += level * 2
Goblin = low hp, high speed
Orc = high dmg
Assassin = high crit
Tank = high hp
Mage = poison
Potions
Armor
Weapons
stats upgrades
burn
poison
bleed
stun